Wednesday, May 1, 2013

DOGTOOTH - WHERE INTERESTING VISUALS AND GOOD STORYTELLING FAIL MEET DURING A FILM


As I was watching the Greek film DOGTOOTH, I kept thinking there’s a good film in here someplace.

The director knows how to frame a scene and there are many memorable images – The two sisters then the older sister by herself dancing at dinner, the scene where the older brother kills a cat, the family barking like dogs and meowing like cats.

Likewise, the story is well-thought out.  The idea of a father who deliberately isolates his family has been played out in the news in recent years although his near total web of lies is too far removed from a steadily encroaching real life as to be realistic.  The phony language they come up with and the character of each of the three kids are examples of how well thought out parts of DOGTOOTH are.

The problem is that these two positive elements (interesting visuals, good story) never meet in the actual film and the result is a confusing albeit ambitious mess.  A little back story might have helped and perhaps a little exposition too as there are many details from their life I couldn’t pick up from the story.  In addition, within this self-created self-contained universe, some of the behavior of the characters makes no sense.  They feel like the poorly thought out improvisations of an inexperienced actor.  We invest time in understanding these characters and some of their actions do not make sense to the armchair psychiatrist in all of us viewers.

Aside from the unrealistic setting and family life, the graphic sex scenes act as a distraction rather than help the plot.  This is the rare film where salaciousness dilutes the narrative.

Critics went nuts over this film when it came out in 2009 and parts of it do work very well.  The problem is the parts don’t work together and the result is unsatisfying. 



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